Cyberpunk 2077 Unlock Ending: There are many conclusions available on Cyberpunk 2077. This guide will show players how to unlock all available conclusions. First, the player will need to have a lot of play to unlock every possible end. Some of the decision-making decisions that players will make for the rest of their time in Night City will affect the way certain characters react to the player.
Optional ability is a big part of the Cyberpunk 2077 experience. Overall, players should aim to complete the game and face whatever decision they find in their live play. Once that’s done, head back to town and try to open all the other ends to see what it would be like. Here’s how players can Cyberpunk 2077 Unlock Ending.
It does not matter which lifestyle the player chooses from the beginning of the game. While the start of the game varies between the three life options, Nomad, Street Kid, and Corporate, the end of the game is all up to one second towards the end of the game. Players can influence the outcome of a game on the “Point of No Return” machines.
The title of the official machine is called “Nocturne Op55n1” and the decision a player makes at this time determines what happens at the end of the game. Players should make a lot of savings on this point of the story to make it easier to hear each ending without having to play throughout the game. Also, the game allows players to collect from this moment. Here are the decisions players can make for Cyberpunk 2077 Unlock Ending.
Cyberpunk 2077 Unlock Ending
There are 5 different conclusions found in Cyberpunk 2077 unlock ending. 4 common conclusions and 1 secret end. Players can also decide to call their partner (if they have him) small changes at each end. Here’s what players need to do during “The Point of No Return”.
End 1: Trust Arasaka: Players can open this conclusion without creating any third party content. Meet Hanako at Embers and decide to trust her at the restaurant. Choose “Consider relying on Arasaka which is dangerous but worth it” and “Take omega blockers Yeah.
End 2: Rogue Help: The player will need to complete the Tapeworm, Chippin ‘In, and Blistering Love side before heading to Embers. Keep Embers ’wish as usual but when you get to the roof of the house, let Johnny take control. Later, the player has two options that will affect the epilogue, “The Way to Glory” or “New Dawn Fades”.
End 3: Panel’s Help: The player will have to complete Life in War Time, Storm Riders, Queen of the Highway, and a Little Help from the activities of my friends. Continue with Ember’s wish as usual and select “Gonna ask Panam for help” and “Take Omega Blockers. Yep. Gonna do this for visitors.
End 4: Minor Opposition: The player does not have to complete any additional requirements. To do this, select any end options and choose suicide by taking pills. This is one of the worst conclusions available.
End 5: Secret End: The player will need to complete the side tasks of Tapeworm, Chippin ‘In, and Blistering Love before going to Embers. The actor will also need to have a strong relationship with Johnny in accordance with his plans throughout the story. This is similar to the end of Rogue’s Help but in this case, we suggest that Rogue and Johnny should wait 5 minutes on this menu. After a while, Johnny will come up with another idea.
Cyberpunk 2077 unlock ending is a game that allows you to play multiple times to get the full experience. The game has come out of an unfinished state that is scheduled to be fixed soon. It is suggested that you wait for those patches before returning to the game. One of the most distinguished topics of the year.
Use this article to Cyberpunk 2077 Unlock Ending, until then happy gaming.